Home About us Products Services Contact us Bookmark
:: wikimiki.org ::
Category:Chicago And North Western Railway

Category:Chicago and North Western Railway

Category:Illinois railroads Category:Iowa railroads Category:Kansas railroads Category:Michigan railroads Category:Minnesota railroads Category:Missouri railroads Category:Nebraska railroads Category:North Dakota railroads Category:South Dakota railroads Category:Wisconsin railroads Category:Chicago railroads Category:Employee-owned companies of the United States Category:Former Class I railroads in the United States

Category:Illinois railroads

Category:Railway companies of the United States Railroads

Category:Kansas railroads

Category:Railway companies of the United States Railroads

Category:Michigan railroads

Category:Railway companies of the United States Railroads

Category:Missouri railroads

Category:Railway companies of the United States Railroads

Category:North Dakota railroads

Category:Railway companies of the United States Railroads

Category:South Dakota railroads

See also List of South Dakota railroads. Category:Railway companies of the United States Railroads

Category:Wisconsin railroads

For a complete list of railroads that operate or have operated in Wisconsin, see List of Wisconsin railroads. Category:Railway companies of the United States Railroads

Category:Employee-owned companies of the United States

United States Category:Companies of the United States

Category:Former Class I railroads in the United States

Former Class I railroads that may or may not still exist in a smaller form.

Dark Blade

The Yu-Gi-Oh! Trading Card Game is a collectible card game based on Duel Monsters (Magic and Wizards or M&W in the original Japanese manga; in the Japanese Manga this does not appear to be totally consistent), a game which appears in the popular Japanese manga Yu-Gi-Oh!, and the two Yu-Gi-Oh! anime series, which are Toei's Yu-Gi-Oh! series and NAS's Yu-Gi-Oh! series (known as Yu-Gi-Oh! Duel Monsters in Asia), where it serves as a main plot device. The card game is known as Yu-Gi-Oh! Duel Monsters: Official Card Game (sometimes shortened as "OCG") in Asian countries where Konami releases the game. The game is known as the Yu-Gi-Oh! Trading Card Game in countries where Upper Deck Entertainment distributes the game. Each player is allotted a certain number of life points (Both players usually start with 8000 Life Points), and the main objective of the game is to reduce an opponent's life points to zero, or win by alternate means. Like many other trading card games, Duel Monsters is a game mainly for two players to compete head-to-head, but variations exist where players can allow for three or more players. (Note: said variations are not official/recognized by Upper Deck or Konami, as there are no official "multiplayer" rules.) There are also video games based on the card game, with minor differences between it and the collectible card game, and the video games generally give away copies of rare and or powerful cards (usually three of them) with the game.

Editions

In Japan, there are two editions of the game: the earlier Carddas version, and the better-known Konami version, the latter of which being the one played worldwide. Some cards are exclusive to the Konami version, and some cards are exclusive to the Bandai edition. Only three boosters had been released for the Carddas version before the license of the card game was sold to Konami later. The game was popular, although it used a simplified and [http://en.wikipedia.org/wiki/Yu-Gi-Oh%21#endnote_version modified version] of the gaming rules used in the manga, and is less faithful to the manga compared with Konami's versions of the game. In the Carddas version, some of the cards were not re-released to Japanese audiences after the Bandai edition ended distribution. This included cards that did nothing more than describe characters from Toei's anime series. Yugi Mutou (Yugi Moto), Dark Yugi (Yami Yugi), Katsuya Jonouchi (Joey Wheeler), Hiroto Honda (Tristan Taylor), Anzu Mazaki (Téa Gardner), Miho Nosaka (Melody in the English Dungeon Dice Monsters video game), Seto Kaiba, and Shadi were on the cards.

Game play

When the game first appears in the manga, both players are described as wizards summoning powerful creatures.

Cards

Yu-Gi-Oh! TCG cards are divided into three categories: Monster Cards, Spell Cards (Magic Cards), and Trap Cards. Note: Magic Cards received a name change made effective in the English expansion set Magician's Force. All Magic Cards released after that point were known as "Spell Cards", with no change besides being referenced to as "Spell Cards" or "Spells" on other cards.

Monster Cards

Monster Cards are the basic cards a player uses to attack the opponent, or defend from the opponent's attack. Monster Cards can be divided into four categories:
- Normal Monster Cards — Identified by its background color yellow. These are the most basic type of Monster Cards.
- Fusion Monster Cards — Identified by its background color violet. These are monsters summoned by combining two or more monsters using the Spell Card "Polymerization", "Fusion Gate", "Power Bond", "Miracle Fusion", or "Dragon's Mirror". This type of monsters is not put into the main deck. Instead, they are put into a special pile called the "Fusion Deck".
- Ritual Monster Cards — Identified by its background color blue. These are monsters summoned by using their own unique Ritual Spell Cards to offer monsters which fulfill certain conditions as Tributes.
- Effect Monster Cards — Identified by its background color orange. These are monsters with special abilities (effects). A Fusion or Ritual Monster with effects is also considered an Effect Monster.

Spell Cards (Magic Cards)

Identified by its background color green, Spell Cards have a wide variety of usage, from supporting your side to weakening the opposite's side. They can only be activated during the turn of the player who plays it (except Quick-play Spell Cards, which can also be activated during the opponent's turn). Spell Cards are divided into six types:
- Normal Spell Cards — Identified by having no symbol next to the words "SPELL CARD" or "MAGIC CARD". These are the most basic type of Spell Cards.
- Equip Spell Cards — Identified by having a cross symbol (wizard) next to the words "SPELL CARD" or "MAGIC CARD". These are cards that can be "equipped" to a monster to modify its condition, and are destroyed once the equipped monster leaves the field or is flipped face-down.
- Field Spell Cards — Identified by having a compass rose compass rose next to the words "SPELL CARD" or "MAGIC CARD". These are cards that alter the conditions on both sides of the game. Only 1 active Field Spell Card can exist on the field at any time; when a new one is activated, the old one is destroyed immediately.
- Ritual Spell Cards — Identified by having a flame symbol compass rose next to the words "SPELL CARD" or "MAGIC CARD". These are cards used for summoning a Ritual Monster.
- Continuous Spell Cards — Identified by having the infinity symbol 24px next to the words "SPELL CARD" or "MAGIC CARD". These are cards that, once activated, stay on the field, and their effects continue until they are removed from the field. Some of these cards have a cost to keep them played, when the cost is not met, the card is destroyed.
- Quick-play Spell Cards — Identified by having a lightning symbol 24px next to the words "SPELL CARD" or "MAGIC CARD". This is a special type of Spell Cards which can be played at almost anytime. All Spell Cards (except Equip Spells, Field Spells, and Continuous Spells) have a one-time only effect, and are destroyed after activation.

Trap Cards

As their names imply, Trap Cards are cards that works like a trap. They can only be activated by first setting them on the field in your turn, and then waiting until next turn (the opponent's turn). Because of this, they usually have effects that are supposed to "trap" the opponent when certain conditions are fulfilled. Identified by its background color purple, Trap Cards are divided into three types:
- Normal Trap Cards — Identified by having no symbol next to the words "TRAP CARD". These are the most basic type of Trap Cards.
- Continuous Trap Cards — Identified by having the infinity symbol 24px next to the words "TRAP CARD". They are basically the same as Continuous Spell Card, except having the properties of a Normal Trap Card.
- Counter Trap Cards — Identified by having a curved arrow symbol 24px next to the words "TRAP CARD". These types of cards are used to "counter" something, such as the summoning of monsters, and the activations of card effects. All Trap Cards (except Continuous Traps) have a one-time only effect, and are destroyed after activation.

Advanced/Traditional Formats

In order to prevent a certain deck demographic from becoming too prevalent in the game, Konami has set up a list of cards that will be limited and/or semi-limited in a player's deck. Limited cards are restricted to 1 copy per deck, while semi-limited cards are restricted to 2 per deck (the normal number of copies a player can have of a single card in both their main deck and their side deck is 3). Over time, however, the need to further restrict overused powerful cards arose, and a new list, the Banned list, was made. Cards on this list cannot be placed in a player's deck at all. While this proved welcome to so-called 'elite' duelists and was a boon to professional tournaments, more casual players were soon disgruntled over the change, prompting Konami to create two different formats for the game: the Advanced format, which utilized the Banned list, and the Traditional format, which did not. The usefulness of these two formats are ambiguous, however, as most higher-level Konami and Upper Deck-sanctioned TCG tournaments strictly adhere to the Advanced format (In OCG environment, Traditional Format doesn't exist), and there are less and less duelists who do not play the game casually, thus questioning the need for a Traditional format. The lists are updated every 6 months, to account for new cards and the changing demographic of the game. As of October 1st Forbidden/Restriction List for Advanced Format, the OCG (generally play in Asia) and the TCG (play in the rest of the world) again have a different list of cards being banned/restricted. Upper Deck officials stated the reason for the change is "vastly different metagame in the areas". However, once the list was released, the reason had proven to be false (or, somehow incomplete) as the list just banned and restricted more cards, but did not have a list that caters to the different metagames. The TCG Advanced and Traditional Format lists can be viewed [http://entertainment.upperdeck.com/yugioh/en/forbidden.aspx here.] The OCG ban list can be viewed [http://www.yugioh-card.com/japan/tou/seigen01.html here.]

Product information

Yu-Gi-Oh Trading Cards are available in starter decks, and booster packs. Both the starter decks, and booster packs have their own unique ID's which the cards in that set are numbered with. (For example, the Luster Dragon card from the Legacy of Darkness booster pack has the number LOD-050, where the LOD is the ID for the Legacy of Darkness set.) Starting with the Soul of the Duelist series of products, the ID scheme identifies the language of the card. For example, the US version of Mystic Swordsman LV4 has an ID of SOD-EN012 where the EN identifies it as an english card. This system make it easier to identify cards from different countries worldwide (JP for Japan, etc). More recently, there have been Themed Decks and Advanced Decks that have been released for the Yu-Gi-Oh TCG to further expand and help newer players get into the game with stronger cards and combos.

Terminology

OCG: Acronym for Yu-Gi-Oh Official Card Game. Sometimes known as the "Japanese" version of the game as it's released by Konami of Japan. It's mainly played in Asia. TCG: Acronym for Yu-Gi-Oh Trading Card Game. This version of the game is released by Upper Deck. Played mostly in the "western world", such as Europe and America. Pull: To acquire from a pack, i.e. pull a Luster Dragon from an LOD Pack. Sometimes, the word "pop" is used. Errata: Changes in card text that were not made in time for the first release of a card or to reflect current rulings. They are posted on the official website of the distributor of the cards, Upper Deck. Duel: A single round where there is either one winner and one loser or a draw. In the case of Match Play, or a Match, this is only part of the game. Match: A series of duels, usually best two out of three. Winner: The first to win the Duel. In the case of a Match, the winner is the first to win either two duels or win one duel in a series which has had two draws. Draw: A duel in which both players life points have depleted simultaneously, or another circumstance occurs when no clear winner can be decided. A match can also result in a draw if three drawn duels have occurred or both players have one win and any match in the series was a draw. Combo: When two or more cards are played in series in order to achieve some final goal. Chain: This is in essense a combo of counter cards. Chains are made when one person activates a card and either the player or the opponent uses a card that can counter the card activated. Bye: When a player automatically advances in a tournament because there are an odd number of players in the round. Remove(d) from game (RFG): Originally, cards that are removed from the game cannot be played again during the rest of the game. However, that was changed when various cards were introduced with effects that could bring cards back into the game from this "zone". Sometimes RFG is known as "Going to D.D." due to the effect of cards like D.D. Warrior Lady and Different Dimension Fusion. Beatdown Deck: A deck composed of mainly strong monsters, that is meant to literally beat down the opponent's lifepoints and monsters. Burn Deck: A deck composed of mainly direct damage cards. It can be sub-divided into 2 categories - Aggro-Burn and Stall-Burn. While Aggro-Burn use a more aggressive way to damage opponent, Stall-Burn mainly stall with cards while trying to damage opponent with cards like Lava Golem and Wave-Motion Cannon. This term derived from Red direct-damage cards from Magic: the Gathering. Chaos Deck: An aggro-control deck that centers on the "Chaos Monsters" (i.e. Black Luster Soldier - Envoy of the Beginning (known as "Chaos" due to its Japanese direct translation: Chaos Soldier), Chaos Emperor Dragon - Envoy of the End (before its ban), and sometimes Chaos Sorcerer and Dark Magician of Chaos). People often criticized this type of deck as "cookie-cutter", mainly due to the fact that was widespread. With the October 1 bans, Chaos decks no longer exist, but top players often have splashed a Chaos Sorcerer as removal in their decks. Control Deck: A deck composed of mainly cards that disrupt the opponent, i.e. discard and lock. One Turn Kill/First Turn Kill (OTK/FTK) deck: A deck that can end the game in one turn, usually based on some combo, i.e. Cata-Sci and Last Turn-Jowgen. The name "First Turn Kill" comes from the fact that the deck can sometimes end the game during the first turn. Goat Control: A deck type that is based on controlling opponent via the card Scapegoat. The most common deck used is Chaos-Goat-Meta deck, which uses Scapegoat tokens and Metamorphosis to summon Thousand-Eyes Restrict (mainly to stall the game) while trying to win with cards like Black Luster Soldier - Envoy of Beginning (Known as Chaos Soldier in OCG, where the term "Chaos" comes from). The deck also uses Tsukuyomi to further abuse Thousand-Eyes Restrict and Magician of Faith. After the Sept. 1 2005 (OCG) and Oct. 1 2005 (TCG) ban list, this deck type was basically "nerfed" as Thousand-Eyes Restrict, Metamorphosis, and Scapegoat were all restricted. Furthermore, Magician of Faith is restricted in TCG as well (it's not restricted in the OCG). Tsuku-lock deck: One of the few combo deck in the game. It basically revolved the deck around Tsukuyomi, Time Seal, and Mask of Darkness. The main idea is to activate Time Seal, use Mask of Darkness to get it back, and use Tsukuyomi to flip Mask of Darkness face-down. The process is repeated to make opponent unable to draw, allowing the player to slowly find some way to win the game. Exodia Deck: A deck class that revolves around gathering the five pieces of Exodia into one's hand to win the duel. Exodia consist of five cards: Left Leg of the Forbidden One, Right Leg of the Forbidden One, Left Arm of the Forbidden One, Right Arm of the Forbidden One, and Exodia the Forbidden One. When all five of these cards are assembled in your hand at any one time, you win the current duel automatically. Sometimes, Exodia the Forbidden One is also called Exodia head, since it is the head piece of the Exodia deck and the card pictures the head of Exodia the Forbidden One. Cookie Cutter: Used to describe any deck that is copied extensively due to its popularity and ease of creation. Often used in a derogetory sense. Bomb/Blow: Slang term used for Chaos Emperor Dragon - Envoy Of The End's Ignition effect. Also used for Exiled Force's Ignition effect. Token: A card that is a representation of a monster card that is not physically a "card" in a deck. They can only be played via other cards' effect (i.e. Scapegoat), and they would not return to deck, go to Graveyard, etc. if they would be destroyed; they would just be "removed from play" (not to confused with term "removed from game"). Counters/Spell Counter: An "object" that would be placed onto a card that usually acts as a "marker" to show some sort of numerical value of an effect. They usually don't do anything by themselves, however. Spell Counters are just a special type of counter. Piercing/Trample: A card effect that allows an attacking monster that attacks a defense-position monster with lesser stats to deal battle damage to the opponent equal to the difference between the ATK and DEF of the monsters battling. "Trample" was a term borrowed from Magic: the Gathering. Piercing is the term used by Upper Deck. One of the cards most famous for this is Fairy Meteor Crush. Staple: A card whose effect is useful enough to arguably be used in every type of deck. Mill: A deck type primarily focused on forcing the opponent to discard cards from their deck. Named after the card "Millstone" from Magic: the Gathering Deck Out: Term used when a player runs out of cards in his/her deck and cannot draw any more when required. A player loses when they are required to draw a card from their deck, but there are no more cards left in the deck. NOMI: A term used to describe a special sub-type of special-summon only monsters. Unlike normal special summon only monsters, which must be summoned by their own effect first before they can be summoned by another card effect, NOMI monsters can not be summoned by a card effect other than their own effect, unless it includes the effect of ignoring Summon Conditions.

Starter Decks

The starter decks are named after various characters from the second animated series. Each US starter deck contains 50 or 40 cards, a game mat, and a rule book. There are currently four starter decks available in the US:
- Yugi Starter Deck (SDY): features Yugi's favorite card Dark Magician (Yugi Muto is known as Yugi Mutou in the manga and Japanese versions)
- Kaiba Starter Deck (SDK): features Kaiba's beloved Blue Eyes White Dragon
- Joey Starter Deck (SDJ): includes Joey's Red Eyes Black Dragon (Joey Wheeler is known as Katsuya Jonouchi in the manga and Japanese versions)
- Pegasus Starter Deck (SDP): has Pegasus' powerful "toon" monsters and his Relinquished card (Maximillion Pegasus is known as Pegasus J. Crawford in the Japanese versions)

Character Structure Decks

The are also eight character-based structure decks released in Japan. There are different from the US Starter decks as in that they contain different cards than their US counterparts and are also called structure decks instead of starter decks. The codes for the Structure Decks are:
- Yugi Structure Deck (YU): features Dark Magician Girl, the Dark Magician family, and other cards that's used by Yugi in early part of Battle Ciry arc of the anime.
- Joey Structure Deck (JY): features Jinzo, Red Eyes Black Dragon, some luck chance cards, and other cards that's used by Jonouchi in early Battle City arc.
- Kaiba Structure Deck (KA): features the Vampire Lord, Blue Eyes Ultimate Dragon, Blue Eyes White Dragon (3 in the deck), and other cards used by Kaiba in early Battle City arc of anime.
- Pegasus Structure Deck (PE): features cards that is use by Pegasus in the Duelist Kingdom arc of the anime. Some examples are "toon" monsters and Relinquished.
- Yugi Volume 2 Structure Deck (SY2): features cards use by Yugi in later Battle City arc in the anime. Some examples are Black Paladin and Dimensional Magic.
- Kaiba Volume 2 Structure Deck (SK2): features cards use by Kaiba in later Battle City arc in the anime. Some examples are XYZ Dragon Cannon and Shrink.
- Joey Volume 2 Structure Deck (SJ2): features cards use by Jonouchi in later Battle City arc in the anime. Some examples are Gilford the Lightning and Foolish Burial.
- Marik Structure Deck (SDM): features cards use by Marik in Battle City arc in the anime. Some examples are Lava Golem, Magic Shard Excavation, and Unholy Calamity.

Evolution Starter Deck

The Yugi and Kaiba Starter Decks have been re-released with slightly different cards since their initial release in the U.S., and the second set is known as the Evolution series. It is generally thought that the Evoloution series improved the respectve deck of each character, and they are more readily available than the initial release. The codes for the Evolution Series decks are:
- Yugi Evolution Starter Deck (SYE): contains the powerful Black Luster Soldier
- Kaiba Evolution Starter Deck (SKE): includes a Kaiser Sea Horse card in order to summon Blue-Eyes White Dragon easily

Type Structure Decks

Structure decks have been released containing 40 cards each. These decks do not follow the theme of being based on a character from the show. Instead they are based on a specific creature type or attribute. These decks also contain multiple copies of same named cards. The codes for the structure deck, and what they are based on, are:
- Dragon's Roar Structure Deck (SD1): Based on Dragon type monster. The new card is Red Eyes Darkness Dragon.
- Zombie Madness Structure Deck (SD2): Based on Zombie type monster. The new card is Vampire Genesis.
- Blaze of Destruction Structure Deck (SD3): Based on Pyro type monsters. The new card is Infernal Flame Emperor.
- Fury of the Deep Structure Deck (SD4): Based on Water attribute monsters. The new card is Ocean Dragon Lord - Neo Daedalus.
- Warrior's Triumph Structure Deck (SD5): Based on Warriors type monsters. The new cards are Gilford the Legend, Warrior Lady of the Wasteland, and Divine Sword - Phoenix Blade.
- Spellcaster's Judgment Structure Deck (SD6): Based on Spellcasters type monsters. The new cards are Dark Eradicator Warlock, Mythical Beast Cerberus, Nightmare's Steelcage, Magical Dimension, Mystic Box, and Magical Blast. (Not yet released in TCG; official release date 1/18/06)
- Fortress of Guardian God (SD7): UNOFFICIAL TRANSLATION Based on rocks type monsters. The new cards are Divine Protector - Exordo, Great Spirit, and Fault Zone (Released in OCG, but no release date is known for TCG)
- Conquerer of Gale (SD8) UNOFFICIAL TRANSLATION Based on Wind attribute monsters. This deck is believe to contain Harpie Lady series and support cards. In addition, it also countains monsters that power up each other (such as Bladefly). (Unreleased in either the OCG or TCG, would released in OCG in 2/2006).

Booster Packs

In addition to the starter decks, a number of booster packs have been released. The booster packs each contain around 110 cards (some have more, some have less), but they are typically sold in nine card packages, with each package featuring at least one rare card. Every booster pack starting with Soul of the Duelist contains 60 cards. The only exceptions to this are the Dark Beginnings 1 & 2, as well as Dark Revelations 1 & 2, which contain cards from past booster sets. Where the starter decks are based on characters from the animated series, each booster pack has a different thematic element, which provides for new battle strategies. The Booster Sets available in the U.S. are:
- Legend of Blue Eyes White Dragon (LOB)
- Metal Raiders (MRD)
- Magic Ruler (MRL) (Renamed Spell Ruler to match the change from Magic to Spell cards)
- Pharaoh's Servant (PSV)
- Labyrinth Of Nightmare (LON)
- Legacy of Darkness (LOD)
- Pharaonic Guardian (PGD)
- Magician's Force (MFC)
- Dark Crisis (DCR)
- Invasion of Chaos (IOC)
- Ancient Sanctuary (AST)
- Soul of the Duelist (SOD)
- Rise of Destiny (RDS)
- Dark Beginning 1 (DB1)
- Flaming Eternity (FET)
- Dark Revelation 1 (DR1)
- The Lost Millennium (TLM)
- Dark Beginning 2 (DB2)
- Cybernetic Revolution (CRV)
- Dark Revelation 2 (DR2)
- Elemental Energy (EEN)
- Shadow of Infinity (SOI) (Not yet released/Expected Q1 2006)
- Enemys of Justice (EOJ) Japanese language Booster Sets:
- Series 1: These cards do not have set-identifying abbreviations
  - Starter Box
  - Volume 1
  - Volume 2
  - Volume 3
  - Volume 4
  - Volume 5
  - Volume 6
  - Volume 7
  - Booster Series
- Reprint Series 1: These are mostly reprints of the Series 1 cards
  - Legend of Blue Eyes White Dragon (LB)
  - Phantom God (PG)
  - Revival of Black Demon's Dragon (RB)
  - Metal Raiders (ME)
  - Booster Chronicle (BC)
- Series 2: Most of these sets contain 52 cards
  - Magic Ruler (MR)
  - Pharaoh's Servant (PS)
  - Curse of Anubis (CA)
  - Thousand Eyes Bible (TB)
  - Spell of Mask (SM)
  - Labyrinth of Nightmare (LN)
  - Struccle of Chaos (SC)
  - Mythological Age (MA)
  - Pharaonic Guardian (PH)
- Reprint Series 2: These are mostly reprints of Series 2
  - Duelist Legacy 1 (DL1)
  - Duelist Legacy 2 (DL2)
  - Duelist Legacy 3 (DL3)
  - Duelist Legacy 4 (DL4)
  - Duelist Legacy 5 (DL5)
- Series 3: These cards have numerical set-identifiers, rather than alphabetical
  - The New Ruler (301)
  - Descent of Union (302)
  - Champion of Black Magicians (303)
  - Power of the Guardians (304)
  - Threat of the Demon World (305)
  - Controller of Chaos (306)
  - Invader of Darkness (307)
  - Sanctuary of the Sky (308)
  - Pharaoh's Inheritance (309)
- Series 4: These sets are made to the World Standard and very nearly coincide with their American counterparts
  - Soul of the Duelist (SOD)
  - Rise of Destiny (RDS)
  - Flaming Eternity (FET)
  - The Lost Millennium (TLM)
  - Cybernetic Revolution (CRV)
  - Elemental Energy (EEN)
  - Shadow of Infinity (SOI)
  - Enemy of Justice (EOJ)

Tournament Boosters


- Tournament Season 1 (TP1)
- Tournament Season 2 (TP2)
- Tournament Season 3 (TP3)
- Tournament Season 4 (TP4)
- Tournament Season 5 (TP5)
- Tournament Season 6 (TP6)
- Tournament Season 7 (TP7)

Collector Tins


- 2002 Collector Tins - Includes 2 packs each of Legend of Blue-Eyes White Dragon and Metal Raiders, along with 1 pack of Spell Ruler and one of the following 6 Variant cards:
  - Dark Magician
  - Summoned Skull
  - Blue-Eyes White Dragon
  - Lord of D.
  - Red Eyes B. Dragon
  - B. Skull Dragon
- 2003 Collector Tins - Includes 1 pack each of Legend of Blue-Eyes White Dragon, Metal Raiders, Spell Ruler, Pharaoh's Servant, and Labyrinth of Nightmare, along with one of the following 6 Variant cards:
  - Jinzo
  - Gearfried the Iron Knight
  - XYZ Dragon Cannon
  - Buster Blader
  - Blue-Eyes White Dragon
  - Dark Magician
- 2004 Collector Tins - Includes 1 pack each of Dark Crisis, Magician's Force, Pharaonic Guardian, Invasion of Chaos, and Ancient Sanctuary, along with one of the following 6 Variant cards:
  - Blade Knight
  - Insect Queen
  - Command Knight
  - Total Defense Shogun
  - Swift Gaia the Fierce Knight
  - Obnoxious Celtic Guard
- 2005 Collector Tins - Includes 1 pack each of Dark Beginnings 1, Dark Revelation Volume 1, Soul of the Duelist, Rise of Destiny, and Flaming Eternity, along one of the following 6 Variant cards:
  - Exarion Universe
  - Vorse Raider
  - Rocket Warrior
  - Panther Warrior
  - Gilford the Lightning
  - Dark Magician Girl (alternate art)

Promo Cards

Many promotional Yu-Gi-Oh! trading cards have been released in special packs, with video games and with magazines. Even McDonald's had a set of Yu-Gi-Oh! cards that came with meals. List of Promotional Yu-Gi-Oh! Trading Cards

Rare Cards

Most cards are "common", but some cards are "rare". There are different official levels of rareness (Japanese):
- Rare (R). The name of the card is printed in silver foil. There is about one in every pack.
- Super Rare (SR). The illustrations on these cards are printed with a holographic foil background. There's about one per 20 packs
- Ultra Rare Cards (UR). The name of the card is printed in gold foil. The illustrations on these cards are printed with a holographic foil background. There's about one per 30 packs.
- Secret Rare Cards (SCR). The name of the card is printed in holographic silver foil. These cards feature a sparkling holographic illustration ("polarizing silver"). This is used primarily for promos (ex. tins & video games).
- Parallel Rare (PR). The name of the card is printed in gold foil. The illustrations and borders on these cards are printed with a holographic foil background.
- Ultimate Rare Cards (UTR). The name of the card is printed in gold foil. The illustrations borders, and card type buttons (and star level buttons for monsters) on these cards are printed with a holographic foil background. They also have a relief effect. UTR cards are as rare as they get - about one for every 60-90 packs. In the English game, the rarity is slightly different.
- Rare. One per pack, unless the pack contains a different type of rare card. Identified by the card name being printed in silver foil.
- Super Rare. Varies; roughly one per 6 packs. Identified by the picture being printed in holographic foil.
- Ultra Rare. Varies; roughly one per 12 packs (after Soul of the Duelist, roughly one per 24 packs). Identified by the card name being printed in gold foil and the picture being printed in holographic foil.
- Secret Rare. No official rarity; said to be one per 24 to 30 packs. Identified by a polarizing silver title and a special foil effect in the highlights of the card. There are no Secret Rare cards in sets after "Ancient Sanctuary".
- Parallel Rare. Indentified by gold text and the entire card being foil. Currently, only Cyber Jar is available as a Parallel Rare hobby league promo.
- Ultimate Rare. No official rarity; probably about one per 12 to 15 packs. There are no cards only available as Ultimate Rares; all Rare, Super Rare, and Ultra Rare cards are also printed as Ultimate Rares. They are printed exactly like their Japanese counterparts, but are noticeably thinner and more flimsy than the other rarities due to their printing. Ultimate Rares were first seen in "Soul of the Duelist".
- Promo Rare. This unofficial title is given to promotional cards. These cards look very similar to Secret Rares, but are not nearly as rare. An interesting note is that English packs only have one rare card each. The exception is the reprint series Dark Beginning 1, Dark Beginning 2, Dark Revelation 1, and Dark Revelation 2 where packs occasionally contain one Rare and one Super or Ultra Rare card. Japanese packs, on the other hand, do not even guarantee a Rare in each pack, though that was changed after the Japanese release of Soul of the Duelist. The rarity of cards effects their value substantially. Rare cards are usually a few dollars, Super and Ultra 8 or 9, and others increase value very substantially. Ultimate rare may effect the original value from between about 5 dollars to 40 dollars. 1st edition may also increase value.

Using physical cards in Yu-Gi-Oh! video games

Nearly every card has a unique 8-digit code printed on it. When that code is entered into one of the myriad Yu-Gi-Oh! video games which accept said codes, a digital copy of that card will be added to the player's virtual cards. Thus, players can port their real-world decks into the games. Some cards do not have this code. For example, all but 2 copies of Japanese Blue Eyes Ultimate Dragon cards say "Replica" where the code should be (They are considered replicas of the other two that were given as prizes in a Yu-Gi-Oh! tournament in Tokyo).
Some cards don't have anything at all. Look at an English Shadow Ghoul from the Metal Raiders booster set; it has no code number, as opposed to being a replica card

Countries

Konami distributes the Konami card game in the following countries:
- Hong Kong, People's Republic of China
- Japan
- South Korea
- Malaysia
- Philippines
- Singapore
- Republic of China (Taiwan) Upper Deck distributes the Konami card game in the following countries:
- Africa
  - South Africa
- Australia and New Zealand
  - Australia
  - New Zealand
- Europe
  - Austria
  - Belgium
  - Cyprus
  - Czech Republic
  - Denmark
  - Estonia
  - Finland
  - France
  - Germany
  - Greece
  - Hungary
  - Republic of Ireland
  - Italy
  - Latvia
  - Luxembourg
  - Malta
  - Netherlands
  - Norway
  - Poland
  - Portugal
  - Slovakia
  - Slovenia
  - Spain
  - Sweden
  - Switzerland
  - United Kingdom
- North America
  - Canada
  - Mexico
  - United States
- South America
  - Argentina
  - Brazil
  - Chile

Controversy

Some fans feel like the game is one of the worst card games in terms of corporate decision-making. Whether or not there is any justification for the dueling community's critical view of Konami's decision-making is unknown; that has not stopped many players from threatening to or actually making good on their threats to quit the game unless Konami "straightens up their act" (Compare this to Magi-Nation Duel). Also, the rarity issue makes this game one known as "a rich-man's game" (particularly the TCG environment), as newer, powerful cards are way too expensive for some ordinary players to afford. While this is an issue in most TCGs (including Magic: the Gathering), it is particularly prominent in the Yu-Gi-Oh! TCG. The issue is somewhat fixed after the Structure Deck and Dark Beginnings/Dark Revelation series were released in the TCG environment, along with a slew of recent reprint variant promos. Another issue are card edits which occur when Konami translates a card for use in the TCG, but often with a edited picture (example: Don Zaloog's TCG picture depicts him holding swords, when the OCG version shows him holding guns instead). Often, edited art remove guns (sometimes changing them to "laser/space guns"), cleavage, blood, halos, horns, or completely change the picture for the TCG with new artwork (examples: Tragedy, Ultimate Offering, Dark Magician Girl). Purists have also been complaining that many card names are changed for the TCG, even though they feel it is not necessary. Most of the time, they feel Konami does not correctly translate cards (example: Buster Rancher), though upon further research, most card names reflect the original OCG name. UDE employees often cite the reason for name changes and art edits is because Konami feels it needs to make the game appropriate for children outside of Japan. Some duelists take offense to this as there are very few children who actually succeed in Premier Events, such as Regionals and Shonen Jump Championships. In addition, they don't like the idea of "they're playing a kid's game" as by most surveys, number of adults and teens playing the game far exceed the number of kids. There has also been a recent controversy about the release of Dark Revelations 2. Previously, Upper Deck had announced that Dark Revelations 2 would only be available for sale in local hobby stores, thus showing the support hobby stores had been pushing for, due to larger store chains getting better support (such as Toys R' Us and their Duelist League). However, recently, it was announced Dark Revelations 2 would be available at Walmart as part of an Ultimate Edition package. The reasons for the reversal of policy regarding Dark Revelations 2 are unknown, though it is most likely Walmart pushed for the release of the Ultimate Edition due to their being one of the biggest distributors of Yu-gi-oh! product. Most hobby store owners are frustrated with the decision.

External links


- [http://www.upperdeckentertainment.com/yugioh/ Official U.S. game website] (UDE)
- [http://www.yugioh-card.com/ Trading Card Game website] (Konami)
- [http://www.netrep.net/ NetRepâ„¢ - Comprehensive Yu-Gi-Oh! TCG Support] (Empyre Group) Category:Collectible card games Category:Yu-Gi-Oh! Trading Card Game

ebay Zamówienia publiczne zujer tapety motorola gry










































:: RELATED NEWS ::
Km Linux

Produkt

kmLinux ist eine Linux-Distribution, die vom Landesbildungsamt in Schleswig-Holstein, basierend auf SuSE Linux, speziell für den Schuleinsatz entwickelt wurde. Diese vorkonfigurierte Distribution zeichnet sich durch ihre einfache Administrierbarkeit aus und wurde nach pädagogischen Gesichtspunkten zusammengestellt. kmLinux bietet eine einzigartige Auswahl an
Henri de Toulouse-Lautrec
Henri Marie Raymond de Toulouse-Lautrec (
- 24. November 1864; † 9. September 1901) war ein französischer Maler des 19. Jahrhunderts. Berühmt geworden ist er für die Werbeplakate, die er für das Moulin Rouge kreierte. Er gilt als der Erfinder des modernen Plakat
Hz
Hertz (Kurzzeichen Hz) ist die SI-Einheit für die Frequenz. Die Einheit wurde nach dem deutschen Physiker Heinrich Rudolf Hertz benannt. Das Hertz gibt die Anzahl der Schwingungen pro Sekunde an, allgemeiner auch die Anzahl von beliebigen sich wiederholenden Vorgängen pro Sekunde. 1 Hz =
Toulouse-Lautrec
Henri Marie Raymond de Toulouse-Lautrec (
- 24. November 1864; † 9. September 1901) war ein französischer Maler des 19. Jahrhunderts. Berühmt geworden ist er für die Werbeplakate, die er für das Moulin Rouge kreierte. Er gilt als der Erfinder des modernen Plakat
Strafgesetzbuch (Deutschland)
Das Strafgesetzbuch regelt in Deutschland die Kernmaterie des Strafrechts. Während es dazu Voraussetzungen und Rechtsfolgen strafbaren Handelns bestimmt, ist das Verfahren zur Durchsetzung seiner Normen, das Strafverfahrens durch ein eigenes Gesetzbuch (Strafprozessordnung) – geregelt.

Geschichte

Das heute für die Bundesrepublik Deutschland geltende Strafges
Polymerisieren
Die Polymerisation ist eine chemische Reaktion, bei der Monomere, meist ungesättigte organische Verbindungen, unter Einfluss von Katalysatoren und bei Auflösung der Mehrfachbindung zu Polymeren (Moleküle mit langen Ketten, bestehend aus miteinander verbundenen Monomeren) reagieren. Dabei unterscheidet man zwischen
Zytoplasma
Das Cytoplasma ist die gelartige Grundsubstanz innerhalb einer Zellmembran. In dem Cytoplasma sind unterschiedliche Stoffe wie zum Beispiel Enzyme, Ionen und Nährstoffe enthalten. Es ist der gesamte lebende Inhalt einer Zelle, ausgenommen des Zellkerns. Es ist Reaktionsort für Stoffwechselreaktionen und Transportmedium für viele Stoffe in der Zelle. Bei Pflanzenzellen, die in ihrem
Endoplasmatisches Reticulum
Das Endoplasmatische Reticulum (endoplasmatisch = "im Cytosol"; retikulum bzw. reticulum = "kleines Netz"; abgekürzt ER) ist ein nur elektonenmikroskopisch sichtbares, reich verzweigtes System flächiger Hohlräume (Zisternen), die von Membranen umschlossen sind. Man findet das ER in allen eukaryotischen Zellen; je nach Zelltyp ist es unterschiedlich stark entwickelt. Auch die
Endoplasmatisches Retikulum
Das Endoplasmatische Reticulum (endoplasmatisch = "im Cytosol"; retikulum bzw. reticulum = "kleines Netz"; abgekürzt ER) ist ein nur elektonenmikroskopisch sichtbares, reich verzweigtes System flächiger Hohlräume (Zisternen), die von Membranen umschlossen sind. Man findet das ER in allen eukaryotischen Zellen; je nach Zelltyp ist es unterschiedlich stark entwickelt. Auch die
Fadenzähler
Der Fadenzähler ist ein Messgerät zum Messen von Linienbreiten im Druck- und Verlagswesen. In der Textilindustrie werden damit auch die Anzahl von Schuss- und Kettfäden innerhalb einer bestimmten Stofffläche gemessen. Er besteht aus einer starken Lupe und einer Glasscheibe, auf die eine Messskala graviert ist. Die Messskala hat heute üblicherweise eine
All Rights Reserved 2005 wikimiki.org